{"id":242,"date":"2005-01-22T21:53:40","date_gmt":"2005-01-22T19:53:40","guid":{"rendered":"http:\/\/www.all-things-me.net\/blog\/archives\/2005\/01\/22\/splinter-cell-pandora-tomorrow"},"modified":"2014-02-09T22:43:34","modified_gmt":"2014-02-09T20:43:34","slug":"splinter-cell-pandora-tomorrow","status":"publish","type":"post","link":"https:\/\/www.all-things-me.net\/blog\/2005\/01\/22\/splinter-cell-pandora-tomorrow","title":{"rendered":"Splinter Cell: Pandora Tomorrow"},"content":{"rendered":"<p>The terrorist are threatening to release a small pox virus all over the United States. Sam Fisher has to, as usual, save our (or theirs&#8230; the Americans&#8217;) butts. He&#8217;s equipped (in addition to a limber bod <img src=\"https:\/\/www.all-things-me.net\/blog\/wp-includes\/images\/smilies\/icon_wink.gif\" alt=\":wink:\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/> ) with the good old silenced pistol, SC-20K with nice sticky shockers to buzz out the enemies, and all the gadgets from the first game, as well as a new type of grenade to shut off those nasty turrets.<\/p>\n<p>It didn&#8217;t take me long to finish this game. That&#8217;s pretty much the only bad feature about it: it&#8217;s surprisingly and depressingly short (good games that are too short make me sad). No wonder it&#8217;s been reviewed as being a sloppy and careless job from the makers of <abbr title=\"Splinter Cell\">SC<\/abbr> between the hit of a first game and the upcoming 3rd, Chaos Theory (March 2005 says <a href=\"http:\/\/www.splintercell.com\/us\/splintercellchaostheory\/\">the site<\/a>).<br \/>\nIt also seemed easier even though there were some tight spots that made me re-try over and over. I didn&#8217;t use many med-kits (I couldn&#8217;t have stood his suspicious sounding &#8216;oh yeahhh&#8217; anyway&#8230;) but then again, if you get shot in Splinter Cell you usually get shot for good.<\/p>\n<p>Nevertheless, there are 8 missions in the game and I&#8217;m happy enough with that. Sam Fisher has learned a few new tricks &#8212; and they said old dogs don&#8217;t learn new tricks! Well, his appearance has got more youthful as well. (Where was the stubble? I love the stubble!) Now he can split jump in a narrow passage and jump to a higher platform. Also now there&#8217;s a SWAT turn in his repertoire. It makes getting past illuminated doorways so much easier. Once, in Jerusalem, there was a guy sitting right in front of a barred door, probably 50 cm away from the door, and I (*cough* I mean Sam) swirled by. He didn&#8217;t notice a thing!<\/p>\n<p>What I missed was a nice oomph of an intro movie and as catchy theme as in the first one (Crystal Method&#8217;s Name of the Game).<\/p>\n<p>And of course, it&#8217;s Splinter Cell I&#8217;m talking about. The amazing, breathtakingly beautiful, refreshingly non-shoot-em-up, wonderfully clever sneak-in-the-shadows Splinter Cell. Finding an alternative route through airshafts or window ledges always makes me feel warm and fuzzy inside.<\/p>\n<p>There&#8217;s probably some re-playing value in this &#8220;thanks to&#8221; the fact that it wasn&#8217;t too difficult. In the first game I got stuck in the annoying library ambush and got tired with that (but I played the first levels over and over). I&#8217;ll have to see. I don&#8217;t have anything better to play anyway, unless I take down the <a href=\"http:\/\/www.all-things-me.net\/blog\/archives\/2005\/01\/08\/hard-to-miss\">whooping monster<\/a> in Painkiller. (Jafer, help!)<\/p>\n<p><img decoding=\"async\" src=\"\/blog\/my-content\/link.gif\"> <a href=\"http:\/\/www.splintercell.com\">Website<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>The terrorist are threatening to release a small pox virus all over the United States. Sam Fisher has to, as usual, save our (or theirs&#8230; the Americans&#8217;) butts. He&#8217;s equipped (in addition to a limber bod ) with the good old silenced pistol, SC-20K with nice sticky shockers to buzz out the enemies, and all [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[12],"tags":[],"class_list":["post-242","post","type-post","status-publish","format-standard","hentry","category-games"],"_links":{"self":[{"href":"https:\/\/www.all-things-me.net\/blog\/wp-json\/wp\/v2\/posts\/242","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.all-things-me.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.all-things-me.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.all-things-me.net\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.all-things-me.net\/blog\/wp-json\/wp\/v2\/comments?post=242"}],"version-history":[{"count":1,"href":"https:\/\/www.all-things-me.net\/blog\/wp-json\/wp\/v2\/posts\/242\/revisions"}],"predecessor-version":[{"id":2230,"href":"https:\/\/www.all-things-me.net\/blog\/wp-json\/wp\/v2\/posts\/242\/revisions\/2230"}],"wp:attachment":[{"href":"https:\/\/www.all-things-me.net\/blog\/wp-json\/wp\/v2\/media?parent=242"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.all-things-me.net\/blog\/wp-json\/wp\/v2\/categories?post=242"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.all-things-me.net\/blog\/wp-json\/wp\/v2\/tags?post=242"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}